Poor acceleration and top speed Relatively low HP Bad Accuracy and aim time Subpar AP shell penetration Performance In short, the T First Prototype is effectively a T with increased armor and hit points at the expense of mobility and speed, or a Type 59 with reduced gun mantlet protection, increased upper hull plate, better gun handling, and full matchmaking. It makes up for its lack of speed with thick frontal armor, allowing it to effectively nullify many guns with less than mm of penetration, making this tank extremely dangerous at top tier. The upper hull plate thickness is mm, but the angling gives it an effective thickness of over mm at its weakest point, while the lower frontal plate of the same thickness gives around mm of effective thickness. With even a slight angling, the upper plate’s effective thickness increases to mm, while the lower plate can reach mm, making it impossible to penetrate without the use of gold rounds for many Soviet vehicles using the mm guns, and nearly all tier 6 vehicles. The only actual weak spot is the turret, with the mantlet having mm of thickness with no armor behind it and a low-profile cupola located at the left side of the turret. Needless to say, its armor is virtually useless against most tier 9 and 10 vehicles that it faces on a regular basis, so a less aggressive play style is advised as a bottom-tier. Despite its great armor, the offensive capabilities of this tank are rather limited; Having only mm of penetration on its AP shells makes it almost impossible to penetrate higher tier opponents frontally, and even sometimes struggling against the side armors of some vehicles. Thankfully, its Damage Per Minute is slightly above average, and its APCR shell has a decent penetration of mm, which can frontally penetrate most weak spots and side armor.
Every minute counts in Land Grab, where teams battle to control territory in an unforgiving cyberspace: The not so simple part? The team with the most territory at the buzzer wins. March 28th, Patch Notes: Compete in this new mode in 7 distinct locations including the Aircraft Carrier, Ron Alternates Wind Farm and Elysian Island – with 2 teams and total players, where the objective is to eliminate the entire opposing force, and where every enemy you kill revives a fallen member of your squad in the order in which they were killed.
The Containment War Update was an event and update that took place in October of The update included a new game mode (Execution), three new maps, a new merc (Stoker), new Loadout Cards, a chance to acquire Phoenix or a Phoenix Obsidian Card for those who already owned him, and a .
A means of control over the console or PC on which the game is played. Specialized game controllers include the joystick , light gun , paddle , and trackball. This concept was first introduced by the text MUD Avalon: An analogy can be made to the reload time and firing rate of weapons. For example, a machine gun has very fast firing rate, so it has a very low cooldown between shots.
Comparatively, a shotgun has a long cooldown between shots. Cooldown can be used to balance a weapon such as a turret-mounted machine gun having infinite ammunition, since it can only sustain continuous fire until reaching a threshold at which the weapon would have to cool down hence the term before it could be fired again. In design terms, cooldown can be thought of as an inverted ‘casting time’ where instead of requiring a wait time before using an ability, cooldown may replace casting time and put the wait after the ability is activated.
This creates a new dimension to the balancing act of casting speed versus power: This mechanic is integral to such games as World of Warcraft , where cooldown management is key to higher-level play and various abilities deal with cooldown for example, cooldown reduction or immediately finishing cooldown on certain abilities. From the technical point of view, cooldown can also be used to assert control over frequency of cast in order to maintain a fluid frame rate and ping.
For example, in the game Diablo II , cooldown was added in the form of a patch to several graphically and CPU-intensive spells to solve the problem of extreme lag caused by players spamming ie:
Share Copy Oldur is a timewinder who uses his Abilities for multiple purposes. This Battlerite Oldur Guide will tell you everything that you need to know about Oldur such as Abilities, Battlerites and the Strats to use, you will also be given some incredible tips and tricks to make you coarse your way up the matchmaking ladders and get onto the path of becoming a pro. Battlerite Oldur Guide Oldur can fit in many different compositions due to his versatility.
He can deal a lot of damage or just buff his teammates while acting as a support. As you will probably know by now, the right click of Oldur performs a heal, and for it, you need to take Rewind and Renew. This will reduce the cooldowns of your allies when you heal them, which will have massive ramifications over the course of the game.
Dynamic Time of Day. There is no dynamic time of day sequence for this map. ARC-5S with standard Loadout and a customized House Davion Pattern. Archer (Heavy) 10 second delay for next matchmaking search. • Second Penalty: 2 minute delay for next matchmaking search.
Poor aim time and accuracy making mid-long range engagements difficult Slow to accelerate, sluggish Very expensive for a tier 8 premium medium Penetration with AP shells is low when compared among tier 8 mediums Performance The T has high alpha and gives this tank very good damage potential. Penetration is poor so use the mobility to flank and get to sides of heavy tanks. Unfortunately accuracy of the Chinese gun is even lower than similar Soviet guns. Turret armor is strong like similar tanks.
One of the best ways to play this tank is to find a shell hole or depression in the ground and sit it in while only exposing your turret armor and watching the other teams shots just bounce. Just remember to move before arty gets you. If you can’t find a hole to hide in, play carefully as your hull armor while good, it won’t save you in a brawl with other tanks.
If you do find yourself in a brawl, try to keep your very thin side armor covered so they have to shoot your turret. Also try not to get flanked as while you have decent mobility, other tanks have better and can circle you to death by shooting you weak side armor. With your low pen with basic ammo, try to hit weak spots or shoot tanks in the side.
SWTOR: Upcoming Matchmaking Changes
The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing damage in a radius. The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills. Boulder Smash unit targeting now only selects units Boulder Smash point targeting now knocks back the closest Remnant within area of effect in the direction selected [?
Added the Competitive Matchmaking Pass March 28, Patch #1 Reduced the base price of the Competitive Mode Pass from $ USD to $ USD and left it on sale for 50% off the new base price.
A brand new Dota 2 patch has just been made available for download via the Steam service by Valve, overhauling the team matchmaking system, improving the interface and game camera, while also completing two stretch goals from The International 4 Compendium. Dota 2 is set to receive its fourth The International tournament, and the community has already contributed in a huge way to the prize pool of the eSports event that takes place in July.
Until then, Valve is busy fulfilling the goals it set for Compendium owners as well as improving the game overall through some much needed overhauls and tweaks. The latest Dota 2 update is now live on the Steam service and fulfills two Compendium stretch goals by adding the Favorite Hero Challenge, which provides a new in-game performance analysis tool for your favorite character, and the 1v1 Practice mode that allows players to go head-to-head in the middle lane and try out different things.
The Team Matchmaking system has been completely overhauled and is now a part of the regular ranked matchmaking system. Players need to have a party of five members and choose whether they take on the identity of their team and play with that matchmaking rank. Teams can now have up to seven players in the roster, meaning you’re less limited in terms of availability. You’ll be paired up against other teams or, in some cases, other groups of five players.
All MMRs for existing teams have been cleared and their next game will kick off the new calibration period for their rank. Besides this, the new Dota 2 patch also improves the interface of the game in concern to the hero picker and loadout browser systems, while tweaking the camera by providing smoother zoom level selection and bug fixes. Bots can now use Bristleback as a hero, while quite a few gameplay issues regarding certain abilities have been fixed.
The new Dota 2 patch is now available for download via Steam and weighs in at
The Matchmaker Explained
Guardians multiplayer issues Overview If you’re having problems with multiplayer gaming or matchmaking in Halo 5: Guardians, here are some areas that you can check to see what the problem may be. Depending on the issue, the following game play features may be affected: REQ Pack or card inventory is unavailable. REQ Packs can’t be purchased from the store or in-game.
So to clarify our design goal a bit more, we will still have [Heroic 2+] missions on Ossus. There will be just 1 [Heroic 4] Mission. The plan is not to force anyone to play the [Heroic 4] Missions, it’s to provide an option for people who want to play group content.
In addition to the new Extraction mode, we are also glad to bring colorblind options to both the campaign mode and Ghost War. We have been in touch with several colorblind community members in order to add visual options that address all kinds of colorblindness. Also, great news for PvE players: Fallen Ghost weapons are now available in the campaign mode, to the condition that you have installed Fallen Ghost on your version.
Extended Ops is also introducing Battle Crates that are designed to offer you an additional and accessible way to complete your cosmetic customization experience, for both the Campaign and Ghost War modes. Two hostages are located on the map, but only one of them needs to be extracted to win the game. If you are in the defending team, you role will be to prevent the opposite team from grabbing the hostage located inside your safe zone. The attacking team has to localize the hostage, grab them and escort them to their own safe zone, without being killed by the defending team.
Watch the trailer below for more information: Those two maps are available for both Quickplay and Ranked. Fixed an issue where the Sentinel and Pathfinder firing shot sound was not heard by teammates and enemies. The Predator will now be more vulnerable, while still remaining extremely lethal and versatile. The Medic’s drone will now be marked for the enemy 1 second after being launched, instead of the 6 seconds that the other drones get.
Doom Switch Review
I’d love to do all these other activities like Daily Heroics and Nightfalls and whatnot. How is this even somewhat acceptable in this day? Kira 2 months ago 26 Muflaggin posted EVERY activity should have matchmaking. Let them do it and try.
Last time (when there was no downtime) took me some time to find a match, and there was only this other dude:(Not sure what that’s all about, but I hope it picks up once it’s released, it’s a fun game from what I managed to play.
In a genre overwrought with antiquated Russian conflicts and ambiguous Middle Eastern terrorist threats, Ghosts takes on a refreshingly unique premise in which the threat comes not from the east, but the south: Exit Theatre Mode The prelude establishes a harrowing vision of a United States homeland that’s broken but not beaten — not quite Red Dawn, but not Fallout 3, either. But ultimately, time on the poignant homefront is short lived as the story goes behind enemy lines in Caracas, the Andes mountains, and other exotic locales.
Those might lack to familiarity, but the variety of environments keeps the campaign fresh, not only in terms of visuals, but in gameplay as well. Each requires new strategy, acute situational awareness, and — in the case of the space and water missions — special consideration for verticality and physics. Exit Theatre Mode But like previous CoDs, the story of Ghosts struggles to remain in focus amidst the fray of explosive cinematic moments and relentless firefights.
Narrated loading sequences with stylized story animations push the campaign forward, but only last for one or two minutes before launching back into the action. It’s by no means an achievement in dramatic storytelling — it’s more about dumb fun — and it lacks the player-choice element introduced with Call of Duty: Black Ops II, but when given time to breathe Ghosts actually offers some interesting human drama.
The story centers around two brothers, Logan and Hesh, their father Elias, and yes, their dog Reilly as they fight the Federation as part of the battered remnants of the U. The family ties, specifically the relationship between Logan and Hesh, made me care about the protagonists in a series that’s habitually made its characters a dispensable commodity.
Though the subject of many a meme at this point, Riley not only acts as a useful tool for recon and silently dispatching enemies, but is integral to several dramatic sequences, saving your character on more than one occasion. The story stumbles in the second act when it strays away from the more evocative character focus in favor of a long stretch of back-to-back missions driven almost exclusively by guns-blazing combat.
Glossary of video game terms
But is it any good? Interested, because it seemed really dynamic and funny, skeptical, because I had serious concerns about how well the game is balanced. You start with 4 types of standard weapons: There are financial incentives to performing well.
Of Loadout’s matchmaking, I’ve but a few complaints: Firstly I wish games allowed for more players. At the moment, the maximum players per match is eight; I feel like there’s so much mayhem below the surface just waiting to be unleashed if only a few more players were added.
Edit An Orbiter carries a smaller vessel called a Landing Craft, which are the actual ships that deliver the Tenno into the combat zone. Rugged and dependable, Landing Craft are capable of travel in a variety of environments, including deep space, planetary atmospheres, and even through the ocean depths. A Tenno rides a Landing Craft by magnetically attaching to a covered passenger compartment by its underbelly, which flips them over inside so they are lying on their back when they deploy into the mission’s Insertion point by simply dropping down from it.
Landing Craft can also position themselves vertically on extraction points, where the Tenno can ride simply by stepping into the passenger compartment’s human-shaped recess, where they are secured before the Landing Craft can depart. Landing Craft can also carry heavy cargo like Fomorian Power Cores by using a tractor beam to attach objects to its underside.
There are currently four variants of Landing Craft available to the Tenno, all of which have their own unique Air Support ability that can assist players in a mission once called upon by using Air Support Charges. The choice of currently equipped Landing Craft will determine the type of Air Support that the player’s Air Support Charges will activate.
Liset The Liset is the first and default Landing Craft that players receive, and is thus the most common. If selected as the player’s Landing Craft, the Liset will Override all alarms and lockdowns upon activation of air support. Mantis The Mantis is the second type of Landing Craft that players can acquire. Scimitar The Scimitar is the third type of Landing Craft that players can acquire.
If selected as the player’s Landing Craft the Scimitar will provide the ability to Carpet Bomb a specified area upon activation of Air Support. Xiphos The Xiphos is the fourth type of Landing Craft that players can acquire.
Treasure of the Forged Fury
Overview Loadout Full PC Game Overview Loadout Download Free Full Game is a free-to-play multiplayer third-person shooter developed by Edge of Reality, originally made for Microsoft Windows then ported to PlayStation 4, Loadout focuses on arcade-style multiplayer firefights across a variety of modes and uses an over-the-top cartoon gore and wealth of character customization options.
Players can alter the appearance of their in-game avatar as well as the properties of their weapons at the cost of some premium in-game currency. The development of Loadout has since been abandoned and many main developers have been laid off for unknown reasons. Gameplay There are five types of gamemodes: Death Snatch, Blitz, Jackhammer, Annihilation, and Extraction, most of which are based around collecting Blutonium, a fictional element. Death Snatch Upon killing an enemy player, the dead player will drop a vial of Blutonium which can be grabbed to add to team score.
Jun 01, · Loadout request: Could we modify them online? I realize that’s a large task, but if we could that’d be cool. Main reason I’m here is to ask about the matchmaking.
While a noble cause, these kinds of games can also fall short of being entertaining for more than a few sessions simply because of the lack of gameplay before you hit some kind of monetary roadblock. Loadout is a great game for those who do not want to pay but want to enjoy a fun and surprisingly obscene shooter. This game has a comedic element that will make you cringe, and then laugh, but the game is addictive, as free-to-play games usually are.
The personalization items to customize your character can have you looking very offensive to sensitive players if you want, or you can go the less offensive, yet still ridiculous, route by donning bizarre shirts, hats, pants, undergarments, and various accessories. One reason I have stopped playing other free-to-play games in the past is because everyone has the same base character as me due to the limited free options. The more consistently entertaining lewd quirks of the game are the death animations.
After being knocked out, while laying on the ground, your character will sometimes raise their arm after a moment and give the middle finger before finally expelling their last breath. Another death has your body completely severed in half, while your legs keep running, spurting blood everywhere all the while. For gameplay value before you pay, I feel it also has a lot to offer. The name of the game really describes the main draw.
CS:GO Console Commands
By Weston Albert 1 year ago report this ad Next to raids Nightfall strikes are one of the hardest PvE activities in Destiny, requiring players to set up a fireteam without matchmaking to take on the high-level strike with rotating difficulty modifiers. Nightfalls will return in Destiny 2, and they, like always, will give out endgame level loot. And to up the ante on Nightfalls, Destiny 2 will lock loadouts within the Nightfall.
Sturm Why we love it: At a base level Sturm is just a great hand cannon. The extended barrel gives it a longer range than similar guns, and the extended mag lets you blast away for longer although is countered by a slower reload. Energy weapon kills also boost its precision damage until you reload. However, the real bonus here is that kills with Sturm will give you extra energy weapon ammo.
It’s partnered with the exotic and will specifically reload it and it alone when you get kills with it. So if you have both equipped, a little judicious juggling will constantly keep both guns topped up. Drang, by the way, is a neat side-arm for the Crucible. Reloading instantly after a kill will you give a brief period of invisibility, and Smooth Grip helps get that gun locked and ready quicker. This Scout Rifle is a boon for anyone looking to boost their speed but remain just as powerful.
You might be familiar with it from the original Destiny, but for those coming into Destiny 2 fresh, this is an Exotic with a focus on agility. Not only does it boost your sprint speed, but it also keeps your radar active while you’re looking down the sights, meaning your prepared for surprises and quick enough to avoid them. Not only does it hold eight rounds and fires rounds per minute – making it reasonably nifty for a hand cannon – its perk Sunburn fires explosive rounds, whilst Sun Blast makes Solar enemies explode, dealing extra damage as they do so.